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readme.txt
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1994-08-07
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4KB
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111 lines
┌─────────────────────────────────────────────────────────────────────────────┐
│ DOOMED Readme file. │
│ Monday 8th August 1994. │
│ │
│ DOOMED is copyright (C) 1993-94 by C. J. Holz │
│ DOOMED is freeware. │
│ It may be distributed free of charge by itself, or with other programs. │
│ DOOMED may not be sold in any form for personal gain. │
└─────────────────────────────────────────────────────────────────────────────┘
What is DOOMED?
DOOMED is a DOOM save file editor. IT edits save files from DOOM releases
1.2, 1.4, 1.5 and 1.6. It also edits NetDOOM save games, but files must be
edited on each node separately. The current DOOMED version is 1.6.
What files are there?
DOOMED .EXE - Save file editor.
README .TXT - This text file.
DOOMEDT .ARJ - Zip file of the above files.
What can be changed with DOOMED?
All weapons, ammo, bonuses, keys, GOD, and CLIPPING modes are accessible.
The maximum I have allowed for ammo is 999,999. Only the last 3 digits are
visible in the game. The save game description and SKILL level can also be
edited.
What's so good about DOOMED?
For starters, its and easy to use program. There is a general "MAX OUT"
key. In any given area like ammunitions store, just hit "+", and its all
Maxed to 1 mill for each. Or similarly by holding down Alt before pressing
the appropriate number, a particular item can be Maxed out. DOOMED also
supports those mouse oriented users.
DOOMED version history:
DOOMED revision v1.0:
* First Editor, had basic editing.
* Had no maximum entry capability.
DOOMED revision v1.2a:
* Changed save file support completely to r1.2
* Added NIGHTMARE SKILL level.
* Added Internal Error detection.
* Added code to limit maximum input.
DOOMED revision v1.2c:
* Optimized most code
* Added NETDOOM save file editing.
* Added support for MAXOUT keys.
DOOMED revision v1.3:
* Never found r1.3
DOOMED revision v1.4:
* Found r1.5 before r1.4
DOOMED revision v1.5a:
* Added support to edit r1.4 and r1.5 save files.
* Added Description editor.
* Added mouse support.
* Added code to retain date/time stamp of save files.
* Added 9th Unknown weapon editing.
* Main menu now reports save file release version.
* Added code to allow maximum output for particular release.
* r1.5 has new Armour maximum of 200.
DOOMED revision v1.6:
* Added support to edit r1.6 save files.
* Added code to make eventual upgrades easier.
* Fixed NETDOOM save game editing bug. Only two player games could be
edited.
* Fixed Armour location for v1.5 save files.
* Added colour to the display.
* Optimized code for speed performance.
* Main menu now reports number of nodes (player) in save file.
* r1.6 has new Health maximum of 200.
* Revised text file.
Where can I find DOOMED?
This program can only be used for DOOM save files and nothing else, so you
should find it in any FTP or BBS site with DOOM.
Specifically:
FTP: infant2.sphs.indiana.edu
What was DOOMED written in?
Unfortunately I started writing the original code for reading save file
information in Basic, so I had to continue writing it in basic. With v1.5 I
had to use Quick Basic, to allow the application of interrupts for mouse
support.
What happens if?
I you have problems, queries, comments, abuse, or you wish to donate to the
introduction of better software (AUD$ only), just mail me at the following:
Email:
cholz@wilbur.mbark.swin.oz.au
Snail mail:
Chris Holz
22 Reumah Court
Heathmont 3135
Victoria
Australia
Last comments:
Please make sure to make back-up copies of anything your "Hacking" up
before using any software like this. If something goes wrong, you still
have the original intact.
LET THE GAMES BEGIN